I done a very quick test on my characters head to see how this method would work. It was the easiest thing you can pretty much do. Get a sphere and just move some of the vertex to shape the cheeks and chin.
This was mainly done for show, so that i could see how things were coming together. From here i can start to model the face. I have a few worries at this time, and may have to do back to the drawing board with the characters face.
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